Shack News details what /what not to expect from Diablo 3. A nice round up after recent revelations in BlizzCon.
Destructible environments have been added. Weak walls and hovering chandeliers can be used to kill enemies.
Leveling up emits an explosion from the character, dealing damage to surrounding enemies.
Gold is now automatically picked up if you run over it.
Yippee for that last one.
F-Shape Pattern And How Users Read
-
Scrolling, scanning, skipping: How do users consume content online? Here’s
what you need to know about reading behavior and design strategies to
prevent ha...
11 hours ago
0 comments:
Post a Comment