Shack News details what /what not to expect from Diablo 3. A nice round up after recent revelations in BlizzCon.
Destructible environments have been added. Weak walls and hovering chandeliers can be used to kill enemies.
Leveling up emits an explosion from the character, dealing damage to surrounding enemies.
Gold is now automatically picked up if you run over it.
Yippee for that last one.
The Focus of a Monk
-
By Leo Babauta As I write this, I’m on a long plane ride — I’ve written
many posts on planes and trains, and I find it actually much easier to
write this...
3 days ago
0 comments:
Post a Comment