Shack News details what /what not to expect from Diablo 3. A nice round up after recent revelations in BlizzCon.
Destructible environments have been added. Weak walls and hovering chandeliers can be used to kill enemies.
Leveling up emits an explosion from the character, dealing damage to surrounding enemies.
Gold is now automatically picked up if you run over it.
Yippee for that last one.
Using AI For Neurodiversity And Building Inclusive Tools
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This article illustrates how AI can be leveraged to build tools that can be
inclusive with a little bit of an additional effort.
15 hours ago
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