23 November 2012

Women Gamers and Writers

Just goes to to show that diversity, race- or gender-wise, is always good for the workplace.

Read this interesting article about Dragon Age writers changing their perspective on a story angle after some surprising feedback from a team member.

And this thought occurred as well: if this had been a team with no female perspective present, it would have gone into the game that way. Had that female writer been the lone woman, would her view have been disregarded as an over-reaction? A lone outlier? How often does that happen on game development teams, ones made up of otherwise intelligent and liberal guys who are then shocked to find out that they inadvertently offended a group that is quickly approaching half of the gaming audience?

Found this via Twitter.

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