Shack News details what /what not to expect from Diablo 3. A nice round up after recent revelations in BlizzCon.
Destructible environments have been added. Weak walls and hovering chandeliers can be used to kill enemies.
Leveling up emits an explosion from the character, dealing damage to surrounding enemies.
Gold is now automatically picked up if you run over it.
Yippee for that last one.
From Stiff to Natural: Using AI Humanizer Tools to Improve Tone and
Readability
-
We have all seen it. You generate a draft using artificial intelligence,
and while the facts are there, the writing feels lifeless. It lands in the
“unca...
5 days ago
0 comments:
Post a Comment