Shack News details what /what not to expect from Diablo 3. A nice round up after recent revelations in BlizzCon.
Destructible environments have been added. Weak walls and hovering chandeliers can be used to kill enemies.
Leveling up emits an explosion from the character, dealing damage to surrounding enemies.
Gold is now automatically picked up if you run over it.
Yippee for that last one.
Some problems are easier to sell
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In order to solve a problem, you need to sell it first. To get it on the
radar, and to have people devote time, resources and behavior change to
address it...
1 hour ago
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