Shack News details what /what not to expect from Diablo 3. A nice round up after recent revelations in BlizzCon.
Destructible environments have been added. Weak walls and hovering chandeliers can be used to kill enemies.
Leveling up emits an explosion from the character, dealing damage to surrounding enemies.
Gold is now automatically picked up if you run over it.
Yippee for that last one.
The Moment That Ruins Our Focus
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By Leo Babauta I challenge you to do a test before you read the rest of
this post (well OK, read the next two paragraphs then go do the challenge)
… Open...
15 hours ago
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